Territorial Dealings Mod 1.7.10
This adds the ability to start factions, claim chunks as part of your territory, recruit players and then have a go at other player’s territories to take them over.
Changes
– Fixed the Renaming Order not being consumed on use.
– Fixed the chunk protection not being enabled by default on faction creation. (It would kick in after the first upkeep payment.)
– Added debug output for faction renaming, if that is enabled.
– Did some code cleanup and refactoring here and there.
– Added the Overview Card, a creative mode item that gives that player an overview over all factions and their chunks, valuables and members.
-> That card can also be used to disable/enable chunk protection of a faction until the next upkeep payment check
– Fixed the chunk protection not being enabled by default on faction creation. (It would kick in after the first upkeep payment.)
– Added debug output for faction renaming, if that is enabled.
– Did some code cleanup and refactoring here and there.
– Added the Overview Card, a creative mode item that gives that player an overview over all factions and their chunks, valuables and members.
-> That card can also be used to disable/enable chunk protection of a faction until the next upkeep payment check
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